Updates In Progress! What We've Been Working On!


  • Hey everyone! We know it's been about a month or so since the last time there was an update on this project. Just wanted to put out a little devlog talking about some of the features we have been working on during this time! Though the current build is not quite ready to put up I thought it would be nice to let you know what has been happening :D

A quick overview of new and updated features:

  • Experience system is now in place.

    • You will gain exp on each of your characters as you gather and sell items!
    • This exp will fill up an experience bar and once filled your level will advance.
    • Most of the exp and level requirements are just some numbers we tossed in for now but hey it's a great start!
    • As you level up your characters the different zones will unlock at set levels
    • I've started working on implementing skills that will also start to unlock each level.

Skills Menu & Systems Started


  • This menu will be shown to you when you click on the skills option in the menu during the mini games.
  • The menu will have all the skills you have unlocked so far with an icon, name, and skillpoint (SP) cost.
  • A lot of backend functions that help for rapid content (more skills) to be added during development.
  • Skills are still being worked on as of the writing of this post.


Quality Of Life Features:


  • The controls screen has been updated to not only look better but also should be a lot easier to understand!
  • The level select finally now has a back button interaction. This means if you select a character you can back up and reselect now!


  • Updated the old counter system in the top right. This new system has stamina timer and stamina chunks that get used each gather or sale.
  • Bug Fixes
    • MAJOR BUG FIXES
      • Mini-game arrow SHOULD now be more accurate and giving the players a correct reading. This means when you get a crit now you actually get a crit! YAY!
    • MINOR BUG FIXES
      • Town / Shopkeeper Area
        • The outline on the npcs is now showing correctly.
        • We got rid of the discolored pixel in the town.
        • Fixed a bug where the customers would get stuck in the shopping state and never leave after minigame.
      • Daily Log
        • Fixed a bug where the day counter was off by 1 day.

Hoping to get a playable update out as soon as we can! Let me know any feedback you may have thus far either via a comment here or on the main page!

Also hoping to make another video showing off the improvements from the last build to this build aswell so stay tuned!

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